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DARIAH is a pan-European infrastructure for arts and humanities scholars working with computational methods. It supports digital research as well as the teaching of digital research methods.


  • Linking Digital Heritage, Games and Virtual Tourism

    This talk gives an overview over developments in digital cultural heritage in recent decades and explores challenges, and opportunities, in the field. It addresses the importance of open, fair and democratic sharing of cultural data, challenges with sustainability of digital projects and how gaming can be a tool for public engagement.
  • Historical Farm and People Registry in Iceland

    This presentation outlines the aim and scope of the Historical Farm and People Registry project, explains the development process and problems encountered on the way, and demonstrates a use case for the ‘final’ product.
  • Chroma Key Tutorial

    This tutorial provides a comprehensive guide on using chroma keying, or green screen effects, with the PowerDirector video editing app, showing users how to set up the app, import footage, apply the chroma key effect, and export the final video.
  • Diamond Publication and Open Science at ULiège

    In this video, presented as part of the Friday Frontiers series, Bernard Pochet traces the evolution of Open Science at the University of Liège in the early 2000s, focusing on Open Access and the implementation of a Diamond Open Access journal publishing platform (PoPuPS) and an institutional repository (ORBi).
  • The CLS INFRA Survey of Methods in Computational Literary Studies

    This resource from the CLS INFRA project offers an introduction to several research areas and issues that are prominent withinComputational Literary Studies (CLS), including authorship attribution, literary history, literary genre, gender in literature, and canonicity/prestige, as well as to several key methodological concerns that are of importance when performing research in CLS.
  • Photogrammetry Tutorial

    This tutorial introduces the concept of photogrammetry and its application using the Kiri Engine, a 3D scanner app, guiding users through the process of preparing an object for scanning, capturing photos, and using Kiri Engine to create a 3D model.
  • Bridging the Sensory Gaps

    How would you as a person with deafblindness navigate the world – a world filled with navigation and mobility challenges, inaccessible information, and technologies that rely on the senses of sight and hearing?  In this talk, Nasrine Olson (PhD, Associate Professor) introduces the idea behind the formation of the Centre for Inclusive Studies at University of Borås and presents a few projects that have explored ways in which technology can be leveraged to level the playing field.
  • New Readers for Old Texts

    Digitised formats are immensely valuable for researchers but may seem dry and unappealing to broader audiences, particularly when the original content was intended for children. This talk presents the preliminary research conducted on digitised formats of popular children's literature found in specialised libraries.
  • Digitalisation and Sustainability

    Digitalisation has been one of the most talked about and evolving concepts of the 21st century, with promises of bringing great new solutions to the world. However, the process of digitalisation is quickly becoming one of the biggest offenders against the goal of sustainability. As this material introduces, we can look into how digitalisation affects the natural environment and our resources, proving that it is not all about the pros.