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Heiða Rafnsdottir

Resources

  • Cultural Heritage in a Virtual Fantasy World

    EN
    In this presentation we learn about how a computer game company collaborated with a national museum to produce a computer game about the Icelandic Viking past with a focus on women. The game, and collaboration, centers around a single key object in the museum holding. The presentation also discusses plans to develop a virtual museum within the game, to display other objects from the museum for gamers to engage with.