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Digital Exhibition Design

This resource provides guidance on digital practices to curate interactive experiences through a set of practical exercises. The resource aims to support GLAM’s researchers and practitioners to engage with their audiences through the design of multimedia applications, while making use of appropriate frameworks and tools.

During the tutorial we will use established methods and frameworks to practice how to manage a digital exhibition/experience design project from the stage of its conception to the stage of its conceptualisation through a storyboard.

Learning Outcomes

After completing this course, learners will:

  • Manage a digital exhibition/experience project.
  • Define users or target audiences through UX and visitor research methods.
  • Design a storyboard for a multimedia interpretative application.
Interested in learning more?

Check out the tutorial: Digital Exhibition Design

Go to this resource

Cite as

Myrsini Samaroudi (2023). Digital Exhibition Design. Version 1.0.0. Digital Skills in Visual and Material Culture, University of Brighton. [Training module]. https://universityofbrighton.github.io/2023-exhibition-design/

Reuse conditions

Resources hosted on DARIAH-Campus are subjects to the DARIAH-Campus Training Materials Reuse Charter

Full metadata

Title:
Digital Exhibition Design
Authors:
Myrsini Samaroudi
Domain:
Social Sciences and Humanities
Language:
en
Published to DARIAH-Campus:
9/4/2024
Originally published:
11/28/2023
Content type:
Training module
Licence:
CCBY 4.0
Sources:
DARIAH
Topics:
Data visualisation, eHeritage, FAIR, Digital Archives
Version:
1.0.0