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3 results found.
  • Mytholudics: Games and Myth

    EN
    Games create worlds made of many different elements, but also of rules, systems and structures for how we act in them. So how can we make sense of them? This webinar from the Friday Frontier series lays out this approach and how it can help you analyse and conceptualise gameworlds.
    Authors, editors, and contributors
    • Dom Ford
    • Vicky Garnett
  • Linking Digital Heritage, Games and Virtual Tourism

    EN
    This talk gives an overview over developments in digital cultural heritage in recent decades and explores challenges, and opportunities, in the field. It addresses the importance of open, fair and democratic sharing of cultural data, challenges with sustainability of digital projects and how gaming can be a tool for public engagement.
    Authors, editors, and contributors
    • Erik Champion
  • Game.Play.Design in the Arts and Humanities

    EN
    This course introduces you to core concepts and theories within the field of game studies, game jams and game design.
    Authors, editors, and contributors
    • Rikke Toft Nørgård
    • Claus Toft-Nielsen
    • Jeanette Falk Olesen