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Game.Play.Design in the Arts and Humanities

This course introduces you to the definition of games, core concepts and theories from game studies as well as the cultural importance of games and the critical potentials and possibilities for change that games hold.

You will also learn about the process of designing games (also for newcomers and non-designers), the game jam format and the potentials and benefits of doing game jams. You will get to make a game concept in 10 minutes as well as try out the game jam format.

Domain
Social Sciences and Humanities
Language
English
Published to DARIAH-Campus
21/08/2020
Originally published
16/06/2020
License
CC BY 4.0
Sources
DARIAH Teach

Cite as

Rikke Toft Nørgård, Claus Toft-Nielsen, Jeanette Falk Olesen and Mikey Bruun Andersen (2020). Game.Play.Design in the Arts and Humanities. Version 1.0.0. #dariahTeach [Training module]. https://teach.dariah.eu/course/view.php?id=57

Reuse conditions

Resources hosted on DARIAH-Campus are subjects to the DARIAH-Campus Training Materials Reuse Charter.